CGTalk > Software > Blender
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 03-19-2003, 04:55 AM   #1
Apollux
Highly Inflammable
 
Apollux's Avatar
Juan
Full time Architecture student.
Santo Domingo, Dominican Republic
 
Join Date: Mar 2002
Posts: 2,126
Send a message via MSN to Apollux Send a message via Yahoo to Apollux
FunBlender?

Ok, reading on the opinions about the 2.26 release somebody said

' 2.26 is cool, but funblender is a way supperior product. the wire overlay in funblender is easier to see and a much greater modelling aid than the one implemented in 2.26. the automated armature/vertex group option is also very radical, and it's a shame it wasn't included...'

First: What in heaven is FunBlender?

Second: It is really that great?

Third: If it is that great, should one kiss 2.26 good bye and switch to FB (whatever it is)?

Last (too many questions already) What are the diferences between Blender and FunBlender?
__________________
Photography works (portfolio in the making)
www.apollux.smugmug.com
 
Old 03-19-2003, 08:48 AM   #2
JamesMK
Flipping bits
 
JamesMK's Avatar
portfolio
James Kaufeldt
Freelancer
Triassic Asylum
Kalmar, Sweden
 
Join Date: Feb 2003
Posts: 8,335

1. FunBlender a.k.a. "tuhopuu" is the playground version used by the open source developers. New features are tested in it, and those that are stable and complete enough eventually get passed over to the "official" releases

2. It works! And there are quite a few things in it that's not yet available in the vanilla 2.26

3. Not necessarily. Even though it has new features, it's not like they are fully tested yet. I'd say you can safely wait until they make it to the official Blender. It's not too far away in the future.
__________________

xenomata

Be indiscreet - do it continuously.
 
Old 03-20-2003, 02:28 AM   #3
JA-forreal
Itchy render fingers
 
JA-forreal's Avatar
3d Designer
 
Join Date: Aug 2002
Posts: 1,671
I learned something new and useful while working in the
FunBlender. It handles photoshop uv texture files! Cool! And of course a whole lot more.
 
Old 03-20-2003, 09:10 AM   #4
JamesMK
Flipping bits
 
JamesMK's Avatar
portfolio
James Kaufeldt
Freelancer
Triassic Asylum
Kalmar, Sweden
 
Join Date: Feb 2003
Posts: 8,335

Quote:
Originally posted by JA-forreal
FunBlender - - - It handles photoshop uv texture files


You mean PSD's? Funny, I haven't even tested that...
__________________

xenomata

Be indiscreet - do it continuously.
 
Old 03-20-2003, 12:55 PM   #5
harkyman
Feelin' the Love
 
harkyman's Avatar
portfolio
Roland Hess
Writer/Blender Dev
USA
 
Join Date: Oct 2002
Posts: 357
Duh for me. My PSD's were showing up with previews in the image selector, and I didn't even make the connection. Once again, duh.
__________________
Roland -- harkyman
Are you ready to take the next step in Blender?
Animating with Blender: How to Create Short Animations from Start to Finish
 
Old 03-20-2003, 05:59 PM   #6
JA-forreal
Itchy render fingers
 
JA-forreal's Avatar
3d Designer
 
Join Date: Aug 2002
Posts: 1,671
PSD's what else?

If Blender see's a file type, chances are it can load it.
 
Old 03-20-2003, 07:22 PM   #7
JamesMK
Flipping bits
 
JamesMK's Avatar
portfolio
James Kaufeldt
Freelancer
Triassic Asylum
Kalmar, Sweden
 
Join Date: Feb 2003
Posts: 8,335

That aside - it's frigging impossible for me to read your (JA-Forreal) posts without constantly hearing the harsh voice of Mr T inside my head...
__________________

xenomata

Be indiscreet - do it continuously.
 
Old 03-20-2003, 08:00 PM   #8
Tommi
Lord of the posts
 
Tommi's Avatar
Thomas
Germany
 
Join Date: Dec 2002
Posts: 1,359
Hey James, how does your avatar sound... erm... without a jaw
 
Old 03-21-2003, 02:03 AM   #9
theeth
Veteran
Martin Poirier
Freelance programming/artist
Canada
 
Join Date: Mar 2002
Posts: 74
Quote:
Originally posted by Tommi
Hey James, how does your avatar sound... erm... without a jaw

he's telepathic, with a big cavernous voice and all that jazz.



Martin
__________________
Life is what happens to you when you're busy making other plans.
- John Lennon
 
Old 03-21-2003, 03:21 AM   #10
JA-forreal
Itchy render fingers
 
JA-forreal's Avatar
3d Designer
 
Join Date: Aug 2002
Posts: 1,671
Ah man, B.A.'s as harmless as a teddy bear.

http://www.buyersmls.com/americantv/ba.htm

-see he just loves teaching some folks to fly, the natural way.

And to keep it on topic, I'm sure B.A. would love to use the FunBlender to send CG character folks into virtual orbit.

Last edited by JA-forreal : 03-21-2003 at 03:29 AM.
 
Old 03-21-2003, 03:55 AM   #11
theeth
Veteran
Martin Poirier
Freelance programming/artist
Canada
 
Join Date: Mar 2002
Posts: 74
Back on topic, Tuhopuu also has some support for QuickTime, import/export. I've had some problem testing the output myself, but it's suppose to work.

I guess the Mac OS X users feels a little less left out now

Martin
__________________
Life is what happens to you when you're busy making other plans.
- John Lennon
 
Old 03-21-2003, 05:20 AM   #12
Apollux
Highly Inflammable
 
Apollux's Avatar
Juan
Full time Architecture student.
Santo Domingo, Dominican Republic
 
Join Date: Mar 2002
Posts: 2,126
Send a message via MSN to Apollux Send a message via Yahoo to Apollux
Fun Blender seems worth looking at. It is available for all plaforms or just as source code?

(me rejoice on Linux )
__________________
Photography works (portfolio in the making)
www.apollux.smugmug.com
 
Old 03-21-2003, 01:45 PM   #13
theeth
Veteran
Martin Poirier
Freelance programming/artist
Canada
 
Join Date: Mar 2002
Posts: 74
there's a windows binary floating somewhere, but it's not up to date like the Linux binairies.

Martin
__________________
Life is what happens to you when you're busy making other plans.
- John Lennon
 
Old 01-14-2006, 05:00 PM   #14
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,480
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 05:25 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.