06 June 2007 | |
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New Member
Jacob Tjolsen
Saline,
USA
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![]() I'm using the Alfred rig to make an animation, and I needed him to look like a mime. After careful searching through his outliner (as his body is only seen as a "reference"), I found how to alter his face. I was able to edit his low-poly character no problem...everything worked fine (albeit freaky looking with low-poly facepaint).
However, once I raised his head's smoothness, I noticed that I didn't really change the face I wanted, so I went back and did the same thing with his smooth face (which literally took hours and hours to do). Once I finished my ridiculously tedious task, I returned to his expression controller and went to put his face back on low-poly, but nothing happened. None of the controls worked anymore. I tried moving his controllers (joints? not sure what they are called), but those, too, weren't connected. I have no clue what changed, since all I did was apply a different texture to his face. Anyway, here's a picture of what I mean, since I'm not sure if you guys would understand me. This is him with his controllers in the place they should be, yet aren't connected. ![]() This is me moving the connectors to where they should be. ![]() Thanks for any help you guys could have! My animation was going amazingly until this, and now it doesn't at all. |
06 June 2007 | |
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New Member
Jacob Tjolsen
Saline,
USA
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All right. Apparently, listening to my roommate telling me that using the "Delete History" option was not a good idea (knew I shouldn't have listened to him). Now I have to do everything all over again.
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06 June 2007 | |
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Reanimator
portfolio
Pawel Swierczynski
Cinematic Director
CDProjekt RED
Warsaw,
Poland
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Wait, i don`t get it. Both screens are described as "controls are where they should be".
Which one is true "should be" version? ![]() Not sure what you actually did there, but I don`t see any joints on your screens. Maybe the skin cluster... fell off? ![]() Does the face work on blendshapes? edit: oh, aprooval span ;> So, here you go ![]() Last edited by DruG : 06 June 2007 at 05:26 PM. |
06 June 2007 | |
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Expert
portfolio
John John
Character modeling, Lighting, Compositing
Work
Los Angeles,
United States
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If his body is only seen as a reference, go to File, reference editor, and select the reference in the reference editor.
Then go to File... import objects from reference. This should make it a part of the scene. (thus eliminating most errors) |
06 June 2007 | |
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Expert
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