Problem exporting from Max

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Old 06 June 2007   #1
Problem exporting from Max

I've been exporting from MAX and his eyes arent in his head and he is centered on the grid even though he is standing on it in max. I've tried moving the pivot but this doesnt seem work. Help? The gemometry is also way off.




:-)
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Last edited by SeanJM : 06 June 2007 at 03:31 PM.
 
Old 06 June 2007   #2
As for being centered on the grid... I don't think it is a big deal. it shouldn't matter. But as for an explination the cordinate systems are probably just different. Besides can't you just select it and move it?
as for the polys export as an obj and make sure you are checking quads... i am not sure if that will help though
 
Old 06 June 2007   #3
Originally Posted by jeremiahbigley: As for being centered on the grid... I don't think it is a big deal. it shouldn't matter. But as for an explination the cordinate systems are probably just different. Besides can't you just select it and move it?
as for the polys export as an obj and make sure you are checking quads... i am not sure if that will help though


Nope, didn't work. :-)

Must be a problem with the mesh or something because even when I convert to editable mesh it gets messed up. And for some reason, only in the face.
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Last edited by SeanJM : 06 June 2007 at 01:05 PM.
 
Old 06 June 2007   #4
Detatch the head, and try importing the body, also try reset xform.
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Old 06 June 2007   #5
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