Interesting and expensive Poser "substitute"...

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Old 03 March 2003   #1
Interesting and expensive Poser "substitute"...

http://www.reflex3d.com/drama.html

Looks great... but 11,990$ USD ?????
 
Old 03 March 2003   #2
Looks kinda anatomically incorrect if you ask me; or maybe the 'model' for the template/generic male just happened to
have extremely awkward proportions -
Resolution-independant maybe, but Poser, while not fully customisable, is STILL more accurate...am I mistaken???
 
Old 03 March 2003   #3
Those examples on that page don't look that amazing especially for that price! I agree with Atwooki, the anatomy of the model looks quite off too
 
Old 03 March 2003   #4
took the words out of my mouth, the price is outrageous for such a mediocre product
 
Old 03 March 2003   #5
humm, that guy has some funny looking abs.

If they have their base technology down correct, it should be easy for the company to make tweaks to the models to improve their atomical correctness.
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Old 03 March 2003   #6
the cost comes i believe in the new way they did the programming and scaling algorithms. I think in the right hands, that can be one seriously cool tool.... but geeez... the cost of that could easily put me through my first year @ UC Davis. =D
 
Old 03 March 2003   #7
Whoa I guess it could be cool, but you could buy XSI or Maya for that price
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Old 03 March 2003   #8
you could buy 5 seats of maya for that
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Old 03 March 2003   #9
the anatomy does look off. I think it would be good for digital doubles, but they should rethjink the price and but up a gallery if they can get anyone to buy it in the first place.
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Old 03 March 2003   #10
Can't quite work out what's going on with this lot. If you think the characters here look bad, you should have seen the ones they had up eighteen months ago.. but then it was to be a whole system for growing muscles, fat etc,, this looks a bit too much like a mix and match me a character prog.
 
Old 03 March 2003   #11
USD$11,000?! This may not be up to the same standard, but a guy's developing a similar plugin for Blender called MakeHuman. It's $11,000 cheaper, too

http://www.kino3d.com/~MakeHuman/
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Old 03 March 2003   #12
how is this any better than the human primitive that comes with XSI?
 
Old 03 March 2003   #13
Originally posted by Array
how is this any better than the human primitive that comes with XSI?

it is far more anatomically accurate than the ones in XSI and the XSI model paramters to adjust make transforms of the surface with little regard to anatomy, but rather linearily transform the geo point clusters, but, they are very useful for bg or starter models as they were intended.

I agree the reflex anatomy examples still look a little odd, and for such a detailed model the fingers on the reflex model look like hot dogs, but the system looks interesting and I gues for some the cost of the software easily equals getting the modeling done from scratch.
 
Old 03 March 2003   #14
modeling actors

I think they should try and model known actors or models and show them off to see how easy it is to match someone's anatomy.

The price!!!...ahahahahahahaha!!! I mean you can't even have a woman model.

it's promising but...I'd rather start with Character Man in XSI, play with the parametrics and then tweak it's geometry by pulling points.
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Old 03 March 2003   #15
jesus christ. they must be joking...
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