The Yellow Assassin....Finished Project

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  05 May 2007
Post The Yellow Assassin....Finished Project

Well, since Blenderartists is down, I'll just post this here, and there when its back up

Finished it a few moments ago, just for fun, spent the afternoon on it.

The Yellow Assassin

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All In Blender, made with 2.44. Nothing too complex, but Im really happy with it, all critiques and opinions welcome, I may make some changes before the Blenderartists debut.

No points for guessing the yellow assassin.....


Peace,
Drew
 
  05 May 2007
eh, anything?.......
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  05 May 2007
LOOK OUT MOUSE! LOOK OUT!
nice concept Drewfar the only thing is the advice you gave green guy
" 3. The blur is too strong, messes up the image." -=)
maybe just the back wall and the mouse masher should have a blur
 
  05 May 2007
ha, good point, good point I was actually trying to make the Cheese the focal point, and blur everything just enough that you could still see it...
Maybe that didnt quite work out :P
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  05 May 2007
"Cheese the focal point" oh ok
well maybe just torn it down a notch.
when i seen this image i started laffing lol
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///SOLAR
 
  05 May 2007
I concur, good concept. If you want to blur everything other than the cheese, then make it a little bit bigger or tweak it up a bit and make it as realistic as possible as if you could smell it. Obviously, the central focus is the cheese, but it's not working. I disagree, though, that weakening the blur will improve it. It will even get worse. I suggest that you blur the background even more that you no longer see anything other than silhouettes.

Last edited by JSKURIAS : 05 May 2007 at 02:57 PM.
 
  05 May 2007
Ill try some super blur, I agree that less blur whould be much more confusing.....
Thanks for the critiques
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  05 May 2007
While it may make a pretty picture, I wouldn't want to imagine this mouse a few seconds later.
Take in mind it takes a little longer for people to respond over here than on blenderartists. Well, imo anyway.
 
  05 May 2007
Ha, yeah, Hence my capturing this moment(I was tempted to do otherwise, believe you me)

And yeah, I guess I should know it would take longer....
Thanks
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  05 May 2007
lemme guess.. inspired by this: http://forums.cgsociety.org/showthr...threadid=495496

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  05 May 2007
Originally Posted by FreakyDude: While it may make a pretty picture, I wouldn't want to imagine this mouse a few seconds later.
Take in mind it takes a little longer for people to respond over here than on blenderartists. Well, imo anyway.
Well, what do you suggest other than a negative comment and a reliance on people who are not around? Don't you have any?
 
  05 May 2007
@fktt: Yup, most definately, a brilliant short
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  05 May 2007
indeed..
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  05 May 2007
Originally Posted by JSKURIAS: Well, what do you suggest other than a negative comment and a reliance on people who are not around? Don't you have any?


Geesh, chill dude, it just takes longer, don't know why, but it does. That's not a negative comment, just an observation. I simply ment he should be patient for people to reply.
I've only posted one WIP of mine on blenderartists, got six replies in less than a day, around here, it took considerably more time. What is so insulting about that statement? I don't mind.
A day easily passes without people posting replies to a new thread someone made, soo what?

Don't I have what? comments? No, It's a fun clean picture. Maybe the mousemasher text in the swatter is a little overdone/badly composed, and might be nicer as a title somewhere in the image to still get the idea across, but it's a nice image. maybe he could play with the dof or/and focus more, but I think he already did that, because it looks quite thought out allready...

chill out dude. all's well in the world.... well it could be..
 
  05 May 2007
Yeah, Sorry, Im badly spoiled by BlenderArtists

Thanks for the crits, I have to agree, the text is over the top for sure....
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