creating a fractal typed bump-map via mel/api

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  05 May 2007
creating a fractal typed bump-map via mel/api

Hi there;

I want to create a bump map of type fractal for example, on a terrain of my scene via using some mel commands or using the API. I have looked at the scripts of mel that are produced at the script editor, while creating and so ataching the fractal bump-map via using the Maya user interface.
But couldn't figured out how it can be done via executing some scripts?

any ideas and start-ups will be appreciated on this texture assigning procedures a lot

  05 May 2007
by the way I want to mention that I am trying to make it work from outside the Maya user interface.

Thanks Melis
  05 May 2007
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 04:37 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.