05 May 2007 | |
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Veteran
melis
turkey,
Turkey
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creating a fractal typed bump-map via mel/api
Hi there;
I want to create a bump map of type fractal for example, on a terrain of my scene via using some mel commands or using the API. I have looked at the scripts of mel that are produced at the script editor, while creating and so ataching the fractal bump-map via using the Maya user interface. But couldn't figured out how it can be done via executing some scripts? any ideas and start-ups will be appreciated on this texture assigning procedures a lot ![]() Melis ![]() |
05 May 2007 | |
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|
Veteran
melis
turkey,
Turkey
|
by the way I want to mention that I am trying to make it work from outside the Maya user interface.
Thanks Melis ![]() |
05 May 2007 | |
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