# Rotation inertia problem

 03 March 2003 yadla New Member portfolio Bach Julien Motion designer Montpellier, France Rotation inertia problem Hello, can someone help me solving this problem: i use inertia on rotation, when angle reaches Pi, it continues to -Pi, logic. so, when i use inertia, when angle changes sign, speed is suddelny fast! how can i do ? thanks to help see my problem here: angle-inertia share
 03 March 2003 Ian Jones Design & Technology   Ian Jones Multimedia Technologist Brisbane, Australia It's the Flash system of angles that is stuffing you around. Flash uses an awkward coordinate system. As it gets to 360 it does its calculation and you get -360 which unfortunately makes it skip around to that point in the opposite direction. Can you make the code available please, so I can see it. I am not that good at maths or actionscript yet so I would really like to see how it actually works. You should be able to find the solution on some tutorial websites like www.flashkit.com share
 03 March 2003 Ian Jones Design & Technology   Ian Jones Multimedia Technologist Brisbane, Australia Also try www.actionscript.org its pretty useful. share
 03 March 2003 knebbes Veteran student i'll have something ready for you in a minute -> click __________________ character WIP: c&c please ;) Last edited by knebbes : 03 March 2003 at 01:25 PM. share
 03 March 2003 Ian Jones Design & Technology   Ian Jones Multimedia Technologist Brisbane, Australia Thanks Knebbes! Has been plaguing me for a while... never bothered to find a solution. share
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