Rendering Liquids in XSI (Realflow4 Meshes)

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  04 April 2007
Rendering Liquids in XSI (Realflow4 Meshes)

Are there any tutorials on making a realistic liquid shaders for Realflow4 "flow meshes" or "realwaves" in XSI 6.01? Hopefully something as good as the ones seen in the RF+Maya Integration renders from Digital Tutors
  04 April 2007
Maybe This Tutorials Help :
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  04 April 2007
thanks for the reply, it was helpful to some extent, but that uses the built in preset in XSI 6's materal presets, I'm looking for a tutorial that will show how to make a better clear water (the preset is blue water) shader, which will also have caustics, etc.. any help would be much appreciated!
  04 April 2007
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