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Old 04-03-2007, 10:02 PM   #1
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Gene Crucean
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Channels and Simple Tone Mapping shader

Anyone else notice that XSI Channels and the Simple Tone Mapping lens shader don't work together? Maybe I'm just tired.
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Old 04-03-2007, 10:05 PM   #2
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Michal Doniec
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Seems to me that they don't. I am tired too, tho.
Old 04-05-2007, 02:41 PM   #3
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Maximilian Tarpini
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if you output 'channels' it's because you're going to post process them ?
then you should apply tonemapping also at that stage.
didn't have time to test the hdr support in fxtree with v6.0, if that works finally, I have a couple of tonemappers to share. eventually you can use a ctrl.buffer output shader to tonemap also seconday framebuffers as they come out from rendering.

Old 04-05-2007, 02:41 PM   #4
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