Huge problem, noob mebe?

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  03 March 2007
Huge problem, noob mebe?

Ok I dont know what keeps happening but its begining to kill my inner child! An entire day Ive wasted redoing this an that all with the same result and I dont know why... Heres my prob..



My problem is im adjusting the lowman rig, and whenever i parent my face pieces (eyebrow/controls, mouth controls) that I made they go off into outer space.

The `1st time I had this happen to me, I found that the curve I used for each control spline had its centre at 0,0,0 world space and no matter of cns comp could get it sorted, so I started over with this in mind (each brow and 2 control splines in mouth).

Each time I made a curve I made damn sure its centre was its centre of bounding box and each piece too! But alas 2nd time around same story and im in tears, any1 mind looking over my scene and giving me a hand?

Cant believe ive made this face rig about 3 times and Ive no idea why the centres pop back to 0,0,0 world space everytime i parent them to the head! its killing me! Scene file here...
http://www.kflynn.co.uk/images/myrig.rar XSI 5.11
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Animations my goal, but it keeps bloody moving!

http://www.kflynn.co.uk
 
  03 March 2007
you should not parent those eyebrow controllers like "L_Eyebrow_Control_1","L_Eyebrow_Control_2"...etc because its already animated(link with)

cheers
 
  03 March 2007
Hello,

Try creating a null in between. If you have keys on your objects they will maintain their local coordinates when parented (and jump away) if new parent is not in the same coords as old one.
-mattias
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  03 March 2007
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