Mudbox Mac Version?

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Old 03 March 2007   #1
Mudbox Mac Version?

Any word on if they are currently working on a mac version? I was hoping once they released V1 we would be hearing alot more on the matter but it seems to have been silent.

Think we will see a mac version before ZBrush 3 is released and gets my money?
(not meaning as a threat but I am waiting to purchase whichever comes out first)
 
Old 03 March 2007   #2
https://www.mudbox3d.com/faqs.html#9

I'd also love to see it on Mac. I guess we'll have to wait and see.
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Old 03 March 2007   #3
yeah, I've seen the faq but I was hoping maybe they started on it and just haven't updated the faq or something...

I'm dying to get a chance to use mudbox. I just don't want to have to purchase and install ANOTHER OS just for 1 program : (

Please skymatter, please skymatter, please....LOL. Well, if you hear anything else ever or anybody knows anything else on the matter, please mention it here incase I miss it.

Thanks!
 
Old 03 March 2007   #4
(off topic sorry)

BTW leigh, I just took a cruise of your website and I gotta say THANKS for taking out the time to put together your articles! I've had questions to alot of things that were very simply put there (texturing etc). 3DW should put your beginner guide in thier mag on the page before their software comparisons. It would save alot of forums some typing...
 
Old 03 March 2007   #5
Originally Posted by John-S: Any word on if they are currently working on a mac version? I was hoping once they released V1 we would be hearing alot more on the matter but it seems to have been silent.

Think we will see a mac version before ZBrush 3 is released and gets my money?
(not meaning as a threat but I am waiting to purchase whichever comes out first)


Looks like you'lll be buying ZBrush as version 3.0 is supposed to be out on May 15!
I also would like a Mac version. I have emailed Tibor at Skymatter 3 times asking for a Mac version. The only way were going to see it is if we keep requesting it!

Please email Skymatter if you want a mac version of Mudbox.
http://www.mudbox3d.com/contactUs.html
 
Old 03 March 2007   #6
Done!
(emailed)

Although, don't forget that the mac version of ZBrush 3 will not be released on May 15th. They have yet to announce a date for that...

I'm starting to wonder:

Are ZBrush and Mudbox waiting for Leapards release before saying anything etc?

Or... is it that they just wanted to finish up V1 of Mudbox and V3 of ZBrush before moving on to the mac version like NEX for Maya did?

Hopefully Mudbox aren't scrambling to get V2 out around the same time as ZBrush 3 putting off the mac version date...
(although it would make a better product for everybody... but it would mean I have to wait LONGER...)
 
Old 03 March 2007   #7
Please email skymatter from that link everybody!!!
(although I'm sure they scan CG Talk and see this but emails probably mean more...)

Hopefully if enough people request it and post here, Tibor will eventually not have to gently let us down with the old, bootcamp routine : (
 
Old 03 March 2007   #8
Mudbox on Mac please, or isn't my money good enough???

Good shout John...

ZB3 on the Mac is not on 15th May, it looks more like about August time, that's a guess but I'd say 3 months is about right, any longer & i'll be F?@$%*g screwing...
 
Old 03 March 2007   #9
I heard a rumour that Pixologic originally intended releasing windows and mac vrsions of ZB3 at Siggraph which suggests that could still be a possibility for the Mac version. I'm not overly hopeful though, if I remember rightly ZB2 for Mac was released a good 6 months after the windows version.

If Skymatter are serious about releasing a Mac version and they planned for it from the beginning they could quite easily beat ZB3 for Mac. Modo 301 will have sculpting too and will be released this year (Mac and windows together, way to go Lux!) My guess would be at Siggraph. It's unlikely to handle the kind of poly counts that Mudbox and ZB handle but it also has an excellent modeler and fantastic renderer and 3d painter. Silo2 is currently in open beta and should be released before all of them. I can get about 1 million polys out of it on my 2.66GHz Mac Pro (1gig RAM) and the sculpting is nice and smooth.

Mudbox for Mac would be fantastic though so please Skymatter give us some good news soon!
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Old 03 March 2007   #10
Yes, I am a big fan of modo. And I just downloaded silo for the first time (trial) and loved it. As soon as I get a few extra bucks Modo is in my pipeline instantly! I would have bought it before but I was hoping they would off training materials ALONG with the $200 off thing a little while back.

I seen the video for Modo sculpting/texturing and thought it was awesome. I don't think it can handle the polycount that ZBrush and Mudbox can handle though...
 
Old 05 May 2007   #11
So, hows that mac version coming? Any rumors for Sig or anything?

I'm not that great at 3D yet but I'd be glad to be a Beta Tester : )
(we can all dream right...)
 
Old 05 May 2007   #12
I've been using Mudbox on my Mac via Parallels this last week & must say I don't really like it, it does the job well but I just don't like the feel or look of it for some reason.

I've also just sat through an hour & a half of vid for Modo 301 & its blown my mind, this is the release of the year hands down...
 
Old 05 May 2007   #13
Can't wait for it too. I'm really curious how the sculpting will compare to mudbox/zbrush. Coupled with the nice painting tools and it's modelling/deforming abilities it has already, Modo might become a killer app.

Last edited by pd : 05 May 2007 at 09:19 PM.
 
Old 05 May 2007   #14
Originally Posted by BazC: I heard a rumour that Pixologic originally intended releasing windows and mac vrsions of ZB3 at Siggraph which suggests that could still be a possibility for the Mac version. I'm not overly hopeful though, if I remember rightly ZB2 for Mac was released a good 6 months after the windows version.

If Skymatter are serious about releasing a Mac version and they planned for it from the beginning they could quite easily beat ZB3 for Mac. Modo 301 will have sculpting too and will be released this year (Mac and windows together, way to go Lux!) My guess would be at Siggraph. It's unlikely to handle the kind of poly counts that Mudbox and ZB handle but it also has an excellent modeler and fantastic renderer and 3d painter. Silo2 is currently in open beta and should be released before all of them. I can get about 1 million polys out of it on my 2.66GHz Mac Pro (1gig RAM) and the sculpting is nice and smooth.

Mudbox for Mac would be fantastic though so please Skymatter give us some good news soon!


Are you talking about Silo when you said a million polies? I have it on a 2 GHz Intel iMac with 2 gig RAM and get get into the hundreds of thousands without significant slow down.
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Old 05 May 2007   #15
Okay, I've just got to give Mudbox a try. Has anyone made the attempt to use MB with Virtual PC on a Mac yet? I'm on a PowerPC (and not an Intel monster--otherwise I'd try Bootcamp or whatever.) I know for sure it'll be slow, but I'm curious to see just how slow.

Did this with the ZBrush demo a while back before the Mac version came out, and while it was pretty slow compared to the native version, it wasn't completely unbearable.
 
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