exporter

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  03 March 2007
exporter

Hi all,

dont suppose anyone knows or a script or plugin that will allow me to export models from c4d to a file containting a list of quads / tri's that can then be used with a opengl display list? guessing it's kinda uplikely but worth a try :-)
 
  03 March 2007
Have you considered exporting as a Wavefront OBJ file and then passing that through some third-party converter for a compliant OGL display list? Why reinvent the wheel?
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C4D-R16, VS2012, Xcode 4.6
 
  03 March 2007
Originally Posted by Kuroyume0161: Have you considered exporting as a Wavefront OBJ file and then passing that through some third-party converter for a compliant OGL display list? Why reinvent the wheel?


very good point, its to be loaded by own own Game engine i have been working on, not very streamlined but manages to get a good fps. will end up prob. changing the file format to one that supports textures, which be on my list after a object loader :-)
 
  03 March 2007
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