CGTalk > Techniques > Anatomy and Figurative Art
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 03-03-2007, 03:16 PM   #1
Remember Breakfast
Qld, Australia
Join Date: Jul 2006
Posts: 47
Drawing face: Looking upwards and the chin/jaw

Hi all

Just a quick question. The general lack of any information on this subject anywhere suggests I am missing something EXTREMELY obvious.

Ok so I can draw faces in most directions now, but as soon as the head moves up past the halfway mark (ie. looking towards the sky), I get really confused about how to draw the jaw and chin line (and the now exposed neck). How long does the jaw go down, how far does the chin curve back up? Basically as soon as you pass that halfway line when the subject is looking upwards (at pretty much any angle, except profile I guess ), what 'formulas' do you use to ensure chin and jaw length?

I hope that makes sense.

Old 03-05-2007, 06:16 PM   #2
Anatomy Forum Leader
Rebeccak's Avatar
CGSociety Member
Rebecca Kimmel
Founder + Owner
Korpus School of Art + Gallery
Los Angeles, USA
Join Date: Feb 2005
Posts: 19,471

You can draw pretty much anything by blocking out the major angles and simplified axes of the form. Check out the Anthony Ryder links (the sticky at the top of this forum) as he demonstrates this on a portrait - going by this method makes it possible to draw anything, since you're thinking less about the details and more about the shapes.

Korpus School of Art + Gallery
Facebook Page | Blog
Downtown Los Angeles

Old 03-06-2007, 12:14 AM   #3
New Member
Laudare's Avatar
Shelley Hayden
Florida, USA
Join Date: Mar 2007
Posts: 10
I have to admit, that perspective always gives me trouble too.

This a page is from Andrew Loomis's "Drawing the Heads and Hands" I always found helpful on the tricky business of raised chins.

Old 03-06-2007, 12:17 AM   #4
Remember Breakfast
Qld, Australia
Join Date: Jul 2006
Posts: 47
Will do. Thanks Rebeccak

edit - wow, Laudare ninja'd that reply in while I was reading . Thanks for your help too Laudare

Last edited by WeetBix : 03-06-2007 at 01:52 AM.
Old 03-06-2007, 02:19 AM   #5
New Member
BACAA's Avatar
Linda Dulaney
Bay Area Classical Artist Atelier
Foster City, USA
Join Date: Feb 2007
Posts: 10
Rebecca and Wheetbix:
I agree with Rebecca you pretty much can draw anything by using Tony Ryder's method of drawing an envelope,block in, and contour. It's the method I use and teach during my weekly classes in the San Francisco Bay Area. I highly recommend Tony Ryder's book Complete Guide To Figure Drawing.
Linda Dulaney-Founder
Bay Area Classical Artist Atelier
Old 03-11-2007, 09:53 PM   #6
Tor-Erik LindstrÝm
Fredrikstad, Norway
Join Date: Sep 2006
Posts: 55
I had this same problem for months, but then last week I found a solution!
I'm not sure whether it will work for you or not, but I'll explain it anyway; maybe it can help you..

I was drawing heaads by first making a ball, and then adding the jawline to it. I was able to draw heads from all angles, except for the extreme vertical ones.

However, one day I decided to draw a 3d cross onto the ball before applying the jawbone, and then, when adding the jawbone, I was all suddenly just like.. WOW! I could draw the head from any angle, just like that.

I think, just that cross I added, made me able to realize the head much more as a 3D figure, so that I much more easily could figure the length of the jawbone. I had all the information and knowledge needed to place it, I just didn't comprehend the ball I had drawn as a 3D object, so adding the jawbone always went wrong.

Now, this may not be the trouble you're having, but just in case.. :P
Old 03-11-2007, 09:53 PM   #7
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 05:23 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.