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Old 03-02-2007, 10:14 PM   #1
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Texturing Particles

Hello all, this is my first time posting on the pflow forum. There are some great and very talanted people here. I have gone through allan Mckay's new tutorial on making particles on one object go to another. It works great. I am trying to render it now, but i am not sure how to set up the Materials for it. I have textures I want to put onto the first object and then have it morph to the other. So if any one could help me with this it would be great. I am including some screen shots of my pflow window and the objects. Thanks all.


Pflow example
The objects
Old 03-15-2007, 10:56 AM   #2
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Goran Pavles
FX Artist/TD
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bobo has written a script about hoe to apply textures to particles. there are also some threads about it here (--->searchFunction )
well i think, with some scripting there should be way to combine the target texture with the starting texture, and morph from one to the other.
Old 03-15-2007, 05:11 PM   #3
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Andrew Melnychuk-Oseen
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Blizzard Cinematics Dept
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Particle Age in the mask slot of a blend shader
Old 03-15-2007, 05:11 PM   #4
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