Gimbal Lock & XSI2 ?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  03 March 2002
Gimbal Lock & XSI2 ?

The gimbal lock is caused by X and Z axis being in the same order after rotating the Y axis 90/-90 degrees

Tutotials / Animation

Gimbal Lock
by Stefan Andersson

i tried this (for v1.5) tutorial but i couldn't overcome it

any ideas?
  03 March 2002
do you tried in IK or FK? normally this is an IK problem...
  03 March 2002
Re: Gimbal Lock & XSI2 ?


You may take a look at those links:
This explain how to use quaternions in XSI. The normal rotation system is the Euler system, wich sometimes results in gimbal locks. The quaternions are another system, and rotations is calculated differently. Heavy reading, though.
Nice little site. The explanation is more for 3ds max, but general enough to be applicable to XSI.

Hope this helps
Salutations - Cheers
Bernard Lebel
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:46 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.