Dominance War II: veedubb

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Old 02 February 2007   #1
Dominance War II: veedubb

here are my first concepts. nothing really looking to ancient yet but i have some ideas brewing. i wonder if your character is allowed to be 7000 tris if you dont have any accessories or weapons?

 
Old 02 February 2007   #2
update

i think i have something i can run with now. at first i was going to go with a aztec/mayan design, but now egyptian seems to suit my fancy.

 
Old 02 February 2007   #3
nice silouhettes...can't wait to see where you take things...
 
Old 02 February 2007   #4
nice concepts! i must get into this silhouette technique...

i love that thing around his neck! maybe your design should revolve around it
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Old 02 February 2007   #5
wow. love the shoulder/head gear More Sketches! you got skills man
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Old 02 February 2007   #6
very nice. although early in concept and with the right texture, it screams Ancient.

can't wait to see him in 3D.
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Old 02 February 2007   #7
Awesome

Cant wait to see how this develops...
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Old 02 February 2007   #8
Looks like you are off to a solid start. As far as I know, you can only use the additional 1,000 polys if it is spent on some sort of weapon or accessories.
 
Old 02 February 2007   #9
update

thank you every1 for the comments after about a gazillion concepts i'm still undecided w/ most of the character. i started modeling the head though because it's the only thing i know im keeping. RAGE!

 
Old 02 February 2007   #10
Nice design! I hope to see it in 3D soon!
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Old 02 February 2007   #11
started on the model, ill probably change the shape of the shoulder thingys later, just wanted to establish them. rage on

 
Old 02 February 2007   #12
i actually like the second guy from left in your first image on top. the one which has its hands raised. the model you posted looks great too but its design looks too similar to the ori from stargate.
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Old 02 February 2007   #13
thanks man. thats kind of upsetting because ive never even seen stargate. i tried to locate an image of this ori character but i couldnt find anything, just wanted to see for myself but if you could post it in my thread or sumthing id really appreciate it.
 
Old 02 February 2007   #14
alrighty then, modeling going pretty good, gonna try to finish the base mesh tonight, ill update again. ill probably be able to optimize quite a bit in the end. go cgsociety!

 
Old 02 February 2007   #15
a lil update w/ some shin guards

 
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