Dominance War II: Paul-M

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Old 02 February 2007   #1
Talking Dominance War II: Paul-M

the idea: Ancients - old race.. A race with very old traditions and high technologies..
So my character is going to be a creation of genetic engenering with humans.. a female with enchanted abilities, perfect hand to hand combat skills and old style armours.. very concrete, isn't it? ;D

skatches, soon..
 
Old 02 February 2007   #2
oh.. a week or two without internet... i even don't remember.. so here is my skectch..


and reference..



C&C are Welcomed..
 
Old 02 February 2007   #3


a little progress..
 
Old 02 February 2007   #4


So mesh is finished.. i think..
 
Old 02 February 2007   #5
it deserves some more work. Your polycount is not too well optimized, not in my taste at least, I like it better when its more shared equally over the model, now theres "waste" in the details.

I would also check for some proper anatomy references.
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Old 03 March 2007   #6
well yeah.. it needs aditional optimization, because I still have 2000 tris so it would be crime not to use them..
till now my main goal was to create a base mesh..

but whats wrong with anatomy? :S
 
Old 03 March 2007   #7


A bit better..
 
Old 03 March 2007   #8
A UVs.. I hope they done fine because its a bit hard..


Please Comment..
 
Old 03 March 2007   #9
The uvs seem to work ok, but its almost a crime not to use the texturespace better than that!
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Old 03 March 2007   #10
i'll try that i can..

Thanks!
 
Old 03 March 2007   #11
People!!!

Whats wrong with that stupid OBJ format? :(
Thats what it does with UVs..



Please HELP!! Somebody!!
 
Old 03 March 2007   #12


little update..

I am really lazzy bastard, damn..
 
Old 03 March 2007   #13
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