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Old 01-26-2007, 06:04 PM   #1
toonafish
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render OpenGL aliasing

Does anyone know how to get some antialiasing when using OpenGL as the Renderengine instead of MentalRay ?

No matter how high I set the aliasing in the Render Options it doesn't work, the only way I was able to get an antialiased OpenGL frame is to make a Preview and activating "multi pass antialiasing".

But with a preview I don't get an alpha channel.

thanks.
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Old 01-26-2007, 06:30 PM   #2
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If your video card can support it, you can enable it in the Display Options>Settings (where could very on the chipset)... OpenGL is all about the video card, there should be an option in the Render Options to temp toggle it on though.
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Old 01-26-2007, 06:30 PM   #3
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