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Old 02-22-2003, 11:22 AM   #1
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How to cap non-planar orifices?

How to cap non-planar orifices?

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Old 02-22-2003, 04:11 PM   #2
Rabid pitbull
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James Schneider
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if you are asking how to add a top surface to this object then one way is to select in order the points the press p to make a poly triple if you need to sub-d it... should work.

of course there is extender it could be used here too. most likely a combo of extender and make poly (P) tool wouls be best approch.
Old 02-22-2003, 07:07 PM   #3
William Vaughan
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William Vaughan
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you might try spline patching that item....
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Old 02-23-2003, 04:19 AM   #4
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Ricky Cox
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Join the dots, you need to give us more info man.
Old 02-23-2003, 07:57 AM   #5
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QuadSkin will take care of that.. look at - i dont have a link handy (as usual).
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Janus - multi-pass rendering for LightWave3D
Old 01-14-2006, 12:00 PM   #6
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