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Old 01-24-2007, 11:44 AM   #1
jcarruthers
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James Carruthers
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Mapping object - blend map over time - PFlow Box 1

I am trying to get a map to blend from one to the other - so as the particles fly from one target to another - they blend their colours.

I have two planes with images on - the particles are set to emit from one - and pick up the colour using Mapping Object. They then Find Target to the other plane and Lock/Bond. I want the particles to change colour as they fly through space to match the target they are hitting.

Try as I might - I can't get the particles to change colour - any help?

Last edited by jcarruthers : 01-24-2007 at 11:51 AM.
 
Old 01-24-2007, 10:44 PM   #2
Glacierise
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Hristo Velev
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maybe assign a material with a mix map in the diffuse slot, and a gradient in the mask slot. Then use the mapping modifier, and animate the U coord from 0 to 1, based on event age?
 
Old 01-24-2007, 10:44 PM   #3
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