Problem in FumeFX

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 01 January 2007   #1
Problem in FumeFX

Hi everyone
I've started using FumeFX, and i wanna know how to make the smoke cast shadows and cast self shadows.
really hope someone could help me
thanx in advance
 
Old 01 January 2007   #2
Quoted from reference..
the steps are:

- in light settings, use shadow map or raytrace shadows
- in light settings, under "shadow parameters" check "atmossphere shadows"
- in ffx under "illumination" tab, add the light to the light list .
- in ffx under "illumination" tab, (optional) check illumination map, to decrease render time
- in ffx under "rendering" tab, check cast AND recieve shadows on the smoke shader (the same for fuel if needed)

that should be it. u dont need to add all objects that could recieve shadows to the ffx objects list.

Last edited by Abdel : 01 January 2007 at 02:00 PM.
 
Old 01 January 2007   #3
thanx Abdel for your help
 
Old 01 January 2007   #4
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:04 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.