OGO_Taiki Clouds

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  02 February 2003
OGO_Taiki Clouds

I'm not sure if this is proper protocol - if I'm out of line, please delete the post...

There haven't been many sample renders since the beta was released. Render times are steep but man...the results are nothing short of stunning.

This is a cut and paste from the LW3D Yahoo Group

Quote: ----- Original Message -----
From: <trexgreg@h...>
To: <lw3d@yahoogroups.com>
Sent: Wednesday, February 19, 2003 6:06 AM
Subject: [LW] Taiki clouds quick test...

> Here's a quick test with Taiki clouds... Nothing fancy, just a
> simple fly-over. It's PAL D1 rez and needs DivX5.02.
> OGO_Taiki plugin can produce clouds no other 3D engine can. There
> is no mach compared to Maya's fluid (cloud) engine. You simply cant
> get the true-to-life render quality you get with Taiki, with Maya.
> The MAJOR drawback, though, is the render penalty. The above test
> was rendered in half Pal D1 rez against black and the rest was
> composed in Digital Fusion and blowed up to full PAL rez. For the
> clouds to render it took 13 mins per frame without antialiasing, on
> a dual Xeon 2.4Ghz.
> But, then again, i had raised the quality settings in every option
> i could, to ultra-ultra high...
> The plugin is still in beta stage. I hope the creator manage to at
> least, double the render speed for the Gold version.
> Anyway, here's the link for the test:
> <www.komatia.no-ip.com/board/Clouds.avi>
> Regards,
> Gregg "T.Rex"
  02 February 2003
Yeah,it rocks,thats for sure.....

When is he releasing that?
I got my allowance saved up and ready to mail......
  02 February 2003
No idea :(
Still no English page up yet either.

I purchased Hikari simply because I want Taiki and it states (via the babel translation) that Taiki will be free to Hikari users because he doesn't want to manage multiple registrations.
  02 February 2003
Yeah, I found out about this when I bought OGO_hikari last week, then downloaded OGO_tiaki only to find I had full access to the plugin. Absolutely amazing.

I love how generous the users of Lightwave are. I was trying to explain this to one of my students today, who is an avid Maya user, that the community is self-progressive, and has reciprocal generosity.
Form and Space
art and theory by matthew l. stoehr

  01 January 2006
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