01 January 2007 | |
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wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
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Eon (3D Scene) Entry: Tomasz Jedruszek
Tomasz Jedruszek is entered in the "Eon Challenge" update: View Challenge Page
Latest Update: Final Render: Frant ![]() __________________
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01 January 2007 | |
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wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
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Concept Sketch or 3D pre-visualization: FRAN
![]() Since we have a little more time , I think it is good reason to start another category in that challenge. Without any further explainmention I wish to present my Fran concept. I've been thinking about this person while I was working on EON trailer however it never has a chace to take a part in my movie . __________________
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01 January 2007 | |
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wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Concept Sketch or 3D pre-visualization: FRAN
![]() IM thinking about small ,dark room , cold steel, glass and a tall , thin siluete of a "man" comming forward us from dark shadow into light beam. or the same set but sitting on the chair. __________________
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01 January 2007 | |
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wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Concept Sketch or 3D pre-visualization: FRAN
![]() Im not a modeler , but since a while I've been diging in that matter a little -so this 3D section of EON challege is a kind of test to my skills. Let see if I will pass it. Im going to use 3DMax and ZBrush __________________
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01 January 2007 | |
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Veteran
Daniel Bird
Telford,
United Kingdom
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I can't wait to see your progress with this one..
![]() ![]() I hope you make the deadline, despite the fact your only testing your skills. Good luck. ![]() __________________
~~ EON ~~ |
01 January 2007 | |
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easy rider
portfolio
Artur Malczyk
easy rider
madwands
Krakow,
Poland
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Witam
![]() Respect for your attitude to this. It's a great concept! I hope you will finish it some day, if not on time of course, which I'm whishing you. good luck __________________
...chase your passion, not your pension |
01 January 2007 | |
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Expert
portfolio
Damir G. Martin
Computer generated imagery
Rijeka,
Croatia
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I like the way you thinking.
Interesting concept!!! __________________
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01 January 2007 | |
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wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Modeling: FRAN
![]() first attempt to modeling, 2000 polys at tis moment ,lot of work with proportions and match to concept __________________
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01 January 2007 | |
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wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Modeling: FRAN
![]() still wish to keep this concept matching to model as much as possible,but mesh starts to live its own life - the character get ears - i wasn't thinking about this while doing my scetch but with earch it looks more realistic and more inteligent. Defenetly that was my idea form the begging to make this person inteligent ,dignify and calm looking. __________________
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01 January 2007 | |
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wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Modeling: FRAN
![]() 420 thousands of polys.. my (new, god damned!) computer starts to making strange noices . I was hopeing it will sustain 1 milion ...will see. Forgot to say the previous one was 12 K. Charackter is still looking quite scary without eyes but hey , is not finished yet. __________________
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01 January 2007 | |
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wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Shading (Textured and lit): Frant
![]() 4h 51 mins left... ha ha. I guess all Your "hals" and "sals9100" working same hard as mine right now. The final render will take about 2 hours yet, so meanwhile i will send couple milestones Ive been doing last two days - and when I m saying "last" Im really mean it. Here's my scene ,the chair is still empty... __________________
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01 January 2007 | |
![]() |
|
wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Shading (Textured and lit): Frant
__________________
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01 January 2007 | |
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|
wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Post Effects and Compositing: Frant
![]() Ok, I choose this one, from a bunch of others less or more intersting. BUt it is no time to be so picky. All I have to do is to replace lowpoly model with hi res (1200000 p ) and textured (base colors in Zbrush and postprocessed in 3DMax) , switch-on the fabric coat on his shoulders (+another 400 K polys) and ...render. Actually I makeing pre-render now, will see if something would need to be corrected and If I will have some time to another version. __________________
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01 January 2007 | |
![]() |
|
wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Shading (Textured and lit): Frant
__________________
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01 January 2007 | |
![]() |
|
wet paint
portfolio
Tomasz Jedruszek
freelance artist
Bochnia,
Poland
|
Final Render: Frant
![]() Software: 3ds max,ZBrush I wonder how strong my PC should be to work fluently with models about 1-2 milion polys + scene+ lights+ shaders... ahh nevermind ,dream on. Im working now on 64bit Athlon 2400 dual +2Gigs RAM - which suppose to be 3 times faster than my old machine , well it's NOT . Im just saying this if someone plan to buy new hardware to improve his work. Only one imporvement I've noticed are games :) and as we all knew - all games are just a waste of time ,aren't they? well maybe except COD.... and maybe M2TW... or EU2 ... HoID... IL-2S-1946... Play Video >> __________________
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