OpenLabs Synthesizer Model

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  01 January 2007
OpenLabs Synthesizer Model

Here I will share the progression of modeling a replica of an existing product that will then be used by my client to render photo realistic representations. Take note of the usage and mix of hard polygon modeling, subdivision surfaces and booleans (yes, booleans).

To see an actual unit OpenLabs

Sit back, and I hope you enjoy the scroll. If you have any questions or comments, feel free to post them and I will do my best to answer.






 
  01 January 2007
WOW top work there Excellent details

I have to ask did you get one to keep
 
  01 January 2007
T4D, thanks bro. Haaha, you know I never even thought to ask for one. hmmmm.... nice idea.
 
  01 January 2007
That would have been my first request - so I could check for modeling accuracy - yeah that 'll do.

Great storyboard of your progress. Top stuff mate.
 
  01 January 2007
Wink wow

wonderfull !

but you might be a little crazy also ?

Don't you want to come back to a more suitable social life ?
 
  01 January 2007
Originally Posted by osmose: but you might be a little crazy also ?Don't you want to come back to a more suitable social life ?


Please elaborate. For photorealism, and still/animated use I didn't see too much where I could skimp on details. Edge rounding and such is a necessity because sharp edges are a give away.
 
  01 January 2007
WOW! Great work! I love the details! I hope you submit some renders to Luxology.

-Jim
 
  01 January 2007
woops ... double post
 
  01 January 2007
OK, now I work on the Neko which is the bigger brother of the Miko!!




 
  01 January 2007
cool

your model looks good . I have a few synthesizers at home my self I may have a go at copying them at some point too anyway this unit looks like a Pc in a box with a keyboard and a few extra bits added. anyway your renders look great keep up the good work dude
 
  01 January 2007
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