11 November 2006 | |
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Life Breather
portfolio
Anwar Bey-Taylor
Character Designer
Mind Traveler Design
Baltimore,
USA
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:::DragonMiner:::Low Poly Character
![]() A curious dwarf that finds passion in searching for Dragon eggs instead of metal and stuffs. Using Maya just to keep the program knowledge fresh. Crits and comments would be a wonderful help. _Mind |
11 November 2006 | |
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Frequenter
Chris C
University of Illinois
Chicago,
USA
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Nice start. I like the added touches on his broken helmet and sledgehammer. If I must crit something, his beard looks a bit too flat. But the texture might fix that, though
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11 November 2006 | |
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Life Breather
portfolio
Anwar Bey-Taylor
Character Designer
Mind Traveler Design
Baltimore,
USA
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I think this should remedy the flatness of the beard and break up the shape when textured. I also did some sketch over explorations to try and figure out how to break of the shapes of the overall model, (displayed on the right) so here is what I got. More updates soon. Thanks for advise Justchris.
_mind ![]() |
11 November 2006 | |
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Veteran
portfolio
Ovidiu Bogdan
Lead Lighter, Maya Generalist
Pasadena,
USA
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nice work, cant wait to see the textured verson
__________________
www.ovibogdan.com |
11 November 2006 | |
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Life Breather
portfolio
Anwar Bey-Taylor
Character Designer
Mind Traveler Design
Baltimore,
USA
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begining
Here is what I have for the texture thus far.
He's old, mean, poor, tired and hardened from life's struggle of searching for the eggs that he never seems to find :( CrimsonTwilight: Thanks, I'll try and get him all textured as fast as I can. ![]() |
12 December 2006 | |
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New Member
portfolio
Becky Coker
Laguna Niguel,
United States
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The character has a few gool ideas but the model as a whole has a very straight and smooth shilloette.
Zoom out from the image and you’ll see what I mean. The bag has a couple nice chapes in it so far. Take the bag off and see just the dwarf. Does the shilloette say ‘dwarf’? Why (not)? If there was another character next to it, what would distinguish this one from another besides just height? |
12 December 2006 | |
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Veteran
portfolio
syros pourlatifi
lowpoly modeler, texturer
fanafzar
Tex,
United States
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Hi,
Totaly agree with WrittenBlade vbmenu_register("postmenu_4045800", true); about biger mustash, I think it'll give him the right personaliti. I love this character and his story ![]() |
12 December 2006 | |
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Veteran
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nice
He looks really awesome Written blade has a ton of good crits and i cant think of anything to add, but id really love to see the fully textured version of this.
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12 December 2006 | |
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Life Breather
portfolio
Anwar Bey-Taylor
Character Designer
Mind Traveler Design
Baltimore,
USA
|
progress
I was able to make some progress last night, still trying to block in the texture colours and really attempting to figure out where this guy is from (is it cold? High alltitude?? stuff like that). The process takes time when you dont start with concept and time to work on it ... Shame on me.
Thanks for the crits and comments all. Written blade: I have definitely taken your comments into reference espeacily through texture etc. Thanks ![]() |
12 December 2006 | |
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Life Breather
portfolio
Anwar Bey-Taylor
Character Designer
Mind Traveler Design
Baltimore,
USA
|
prorgress
some updates.
_mind ![]() |
12 December 2006 | |
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New Member
portfolio
Becky Coker
Laguna Niguel,
United States
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Chain mail texture is dnoe a bit big but it's coming nicely =D
I like that the middle armor breaks up the body nicely. The Beard had a more interesting hape int eh previous post though. Maybe something in between? |
01 January 2007 | |
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Life Breather
portfolio
Anwar Bey-Taylor
Character Designer
Mind Traveler Design
Baltimore,
USA
|
progression
![]() Still more to go. Time is soo precious. Textures are definitely inspired by some WAR concepts I was looking at. _mind |
01 January 2007 | |
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i'm learnding :)
portfolio
Pavlin Dimitrov
High/Low Poly Character Modeler, Texturer
USA
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:)
Very nice work, great progress too
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Outcasts Amphibian Jungle Woman DOMINANCE WAR III: Vümor Homepage www.pavlindimitrov.com |
01 January 2007 | |
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2D/3D/4D
Psionic
Freelance 2D/3D Artist
United Kingdom
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This guys' coming along very nicely, maybe overlay some grunge/material type textures on some parts??
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Psionic's 3D Game Resources |
01 January 2007 | |
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Founder Game-Artist.Net
portfolio
Noel
Bahamas
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Yep, def cool, like the facial features
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game-artist.net | Community for video game art. |
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