# Beginner Needing Help with 3D Photo-stitching from digital photographs

 10 October 2006 remindmetogo New Member Brian Clarkston Student Lake Orion High School USA Beginner Needing Help with 3D Photo-stitching from digital photographs Hello, my name is Brian and I am a high school student and an amateur photographer. This weekend I rented the Matrix Revolutions from my library, and I was interested by some computer algorithms I heard about in the special features documentaries, in which an extremely realistic and complete 3D environment is created using a collection of still photographs taken from various vantage points. In the documentary, it mentioned the crew of the Matrix taking a large amount of photographs of downtown Sydney Australia to reconstruct surfaces for use in the simulated Matrix. Being an amateur photographer, I am very interested in this technology, I would love to be able to recreate a 3D scenery; I already am accustomed to taking numerous photographs at many different vantage points. Also, having absolutely no knowledge of computer graphics, I am looking for a free or low-cost program which can meet my needs. Also, being only in a Calculus II class, I have not much experience with surface integrals and topology. However, I could with time probably understand the essence of any math thrown out in relevence to this issue. I must regret and admit that I do not use computers as much as some of my peers do; I prefer old-fashioned instruments: typewriters, quills/fountain pens, film SLRs, and I even prefer to do as much math as I can without a calculator (I calculate e by hand with power series and roots with differentials, and I am just beginning into non-linear regression, although I am struggling to find texts on non-linear regression because very few people do it by hand anymore). I enjoy using mechanical and non-electronic utilities as I feel that electronic instruments do not provide as much instant-feedback, which dilutes the emotional meaning and cander of one's thoughts. I am very interested in the field of topological spaces, and this summer I was glad to read into Grigori Perelman's proof of Poincare's conjecture. I would gladly appreciate any advice into the matters of digital imaging, 3D rendering with preexisting photographs, and the algorithms and higher-order mathematics involved. Thank you, and have a nice day, -Brian Clarkston share quote
 10 October 2006 CGTalk Moderation Expert Thread automatically closed This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum. __________________ CGTalk Policy/Legalities Note that as CGTalk Members, you agree to the terms and conditions of using this website. share quote

 Posting Rules You may not post new threads You may not post replies You may not post attachments You may not edit your posts vB code is On Smilies are On [IMG] code is On HTML code is Off CGSociety Society of Digital Artists www.cgsociety.org Powered by vBulletinCopyright ©2000 - 2006, Jelsoft Enterprises Ltd.