Organic blob shader?

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  10 October 2006
Organic blob shader?

Hey everyone. I just saw this image, on DOF 3.0's page. It's a really cool effect, the material inside another, like there is a thin film over the red stuff.

What would be the best way to get this kind of effect in a shader? Some kind of layered displacement? Would love to hear your thoughts. Or maybe geometry inside a clear sphere (distorted)?


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File Type: jpg dofpro_artists06.jpg (71.5 KB, 56 views)
  10 October 2006
check this out it'll help
  10 October 2006
Thanks McNistor. I remember that one from XSI Base. Pretty cool. But it looks as though that shader has a wet look on the surface, which is nice, rather than a transparent bubble with stuff inside. I guess I was just wondering if there was some material trick to make a contained bubble material.

I'll keep experimenting.

  10 October 2006
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