Futuristic Soldier wip

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  09 September 2006
Red face Futuristic Soldier wip

This is a concept by me, yes its kinda bad I know. I want to have a go at modeling this using modo and zbrush.

  09 September 2006
Cool concept. The arms look too short, especially the right.
  09 September 2006
Rion411, I noticed the arms were short, thanks

I did the base mesh to zbrush workflow, pretty cool I guess. I'm just going to layer armor and clothing on the mesh, should be fun to do that in Modo.

  09 September 2006
I been working on boots and stuff, I hope you like.

  09 September 2006
You'd think that in the future they would have something to replace 1000000 straps to hold a simple shin guard no?

Dont try to hard to make it look busy, it just becomes a sore point later on.
  09 September 2006
I think RmachucaA is right - I really liked your concept, however I think you went overboard with the straps on your model. Maybe place them in a more random way like in the concept.

  09 September 2006
RmachucaA, B.T., Your both right its looking a bit too busy at the moment. I'll remove some of them and see how it goes, in general its the style I'm going for.
  09 September 2006
I'm making progress on this, also trying not to clutter the model as you guys suggested. I'll work on the upper body next time.


Last edited by tin-tin : 09 September 2006 at 06:36 AM.
  09 September 2006
I like the concept art with a lot of straps, but I think you might need to cut a few from the model because it is looking too busy. Right now you have each strap having a buckle, when you may want to think about duplicating a lot of that strappiness with lacing, so you only have one buckle but still a lot of straps.
Found Work
  09 September 2006
Ghostscape, looking at the model now, I believe you are right. I 'll remove more of the straps and go for a bit more simpler look, it just me I guess sometimes I try too hard.
  09 September 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:21 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.