The Eastern Hill Giant, Anish Mohan (3D)

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  09 September 2006
The Eastern Hill Giant, Anish Mohan (3D)



Title: The Eastern Hill Giant
Name: Anish Mohan
Country: India
Software: 3ds max, Photoshop, ZBrush

The concept is from "Arthur Spiderwick's Field guide to Fantastical World Around You". Thanks to the artist Tony DiTerlizzi and team for granting me permission to work on a few of the characters of the book.
Still trying to learn to wisely use normal maps and displacement maps. Would love to hear what you feel. Thank you.

 
  09 September 2006
Ooow my God!.
How do you feel if you see such a....in a jungle?
Great great work man!
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  09 September 2006
haha i like it very much ((:

great work !
 
  09 September 2006
Hi,

nice model, but like texture bump map is not fitting the model curves. For example middle part of the belly and shoulder are looking ok, but other parts are odd, like the knees or part where leg is meeting the body.

Other thing is lighting. Background image is over burned (eyes almost hurt when you look at the top of the image) but the model looks like its in the shadow. Try to use other background image.

and see how perspective on the background image is visible. Trees are shrinking towards the top of the image. But model stays the same all the way. If you shrink creature towards the top it should look better.

hope this helps
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  09 September 2006
interesting guy
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  09 September 2006
Originally Posted by childplay: Hi,

nice model, but like texture bump map is not fitting the model curves. For example middle part of the belly and shoulder are looking ok, but other parts are odd, like the knees or part where leg is meeting the body.

Other thing is lighting. Background image is over burned (eyes almost hurt when you look at the top of the image) but the model looks like its in the shadow. Try to use other background image.

and see how perspective on the background image is visible. Trees are shrinking towards the top of the image. But model stays the same all the way. If you shrink creature towards the top it should look better.

hope this helps


exactly
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  09 September 2006
i subscribe to childplay's opinion.

hi, i subscribe to childplay opinion.
i saw the scene and i am imagine a myth.
good work...ing...
^^*
 
  09 September 2006
hi,
good work !
i guess the texturing need some more work on it.
i checked your web site and the models v nice.
anyways great wk!
good luck!
 
  09 September 2006
Thats amazing ;-)
Great Work!
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Greets Michael
Hardware : Olympus 4 MP FE 101 ; P 2.66 Ghz 1 GB RAM
Software : Suse Linux 10.1 ; Blender 2.42 ; Gimp 2.2
 
  09 September 2006
Very nice Work.

Hamed Katebi
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  09 September 2006
Nice modeling! But I agree with the crits given.
 
  09 September 2006
Really nice work young man !
everything has been said..so no need to repeat it again.

Keep up the good work !
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  09 September 2006
very nice creature you got there, interesting design
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  09 September 2006
the modeling and texture is great s
but the compositing i didn't feel it.
 
  09 September 2006
I like this concept A LOT but do feel its not quite finished.

I agree the texture is a little unnatural in the places mentioned above. What I find most off is the lighting which doesn't match the background at all. He is very evenly lit and even some shadows on the giant itself seem to conflict.

It would bring the giant into its surroundings much more IF there were patches of light on him where the sun shines through the trees. Take, for example, the trees to the right of the picture. THere is some shadow and some bright patches. Some trees are fairly even in the shadow but they are much skinnier that the giant is. There should be some patching of light on his/her body.
 
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