|09-13-2006, 08:51 PM||#1|
Join Date: Apr 2002
Setting up ik leg, problems...
Hey all, im not well versed in XSI yet but loving it, just having this one problem be in my way.
Im currently making a robot project (yeah we all start somewere) and im stuck on the rigging of the legs, so far ive tried using 3 bones to do the job but it just doesnt work right. heres some pictures..
I hope this explains my idea clear enough?
My main problem is I want to lock off bone 3 to just rotate on z-axis and have the other two bones (1,2) translate x,y to reach my foot null. At the minute no matter what I try (including upvectors) all 3 bones will bank/roll to reach the foot null.
Effectively im trying to copy the rear end of a JCB tractor exactly motion wise.
Animations my goal, but it keeps bloody moving!
Last edited by mrflynn : 09-13-2006 at 09:39 PM.
|09-13-2006, 08:51 PM||#2|
Lord of the posts
Join Date: Sep 2003
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