The curse of the modeller

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Old 03 March 2002   #1
The curse of the modeller

Ok, i need some advice. I have been into 3d for some years now, but I can't say that my skills are very good. I can't seem to model anything unless I have a drawing of it. I can draw, but since my drawing skills are not good either, i can only draw from one side )e.g. sideview) and cannot proceed to another view which is vital for me to build a model. What I need you to tell me, is, should I give it up (graphics is just a hobby for me) or, do you have any solution to either one of my problems? I mean, there has GOT to be people like me out there who got over this!
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Old 03 March 2002   #2
Smile

Just keep working at the modelling part of things. Study up on your techniques such as subdiv surfaces, poly modelling, spline patching, etc. Find one that seems to work for you and stick to it.
I started out modelling exclusively with polys about a year ago, and as i worked and learned more, my work got better. Now i work mostly with subdiv surfaces, but different methods work well in different situations. Don't be afraid to ask people questions either. This forum is great for that.
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Old 03 March 2002   #3
I suck at drawing, I used to horribly suck- I'm getting better. If you are planning to work at a huge Fx department, (i.e. ILM), there are people that do drawing, and people that do modeling; you don't don't cross paths much... I've heard. There are some other forums- Sijun and TeamGT, that are great for drawing.
 
Old 03 March 2002   #4
thanks, i will look up into these, maybe borrow some drawings and experimentate.
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Old 03 March 2002   #5
If your technical skills suck in cg I would say key doing cg modelling. But if you think your weakness is more the artistic side, I would suggest to work on that side.

I'm a modeller in a good FX house and my drawing and sculpting projects allow me to increase my skills as a CG modeller.

I think you should take some clay sculpting and life drawing classes. It really does a difference. The more you draw, the better are your sculptures and the more your sculpt the better are your drawings.

just my opinion

-F
 
Old 03 March 2002   #6
heheh, i liked the last part. Well, i will definately get some classes as such...when I go to university that is. I've tried to make human drawings, but most of them failed. I only do the body, never the head..hehe. Well, there is one i'd like to show ya, i'll do that tomorrow, cos I have no scanner. till then
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Old 03 March 2002   #7
Let's see some of ur drawings or 3d models..i can give u a much better response with some reference material in front...
 
Old 03 March 2002   #8
Very true. Post away, Diazgl
 
Old 04 April 2002   #9
There is a secret that many artists use: visual aides. Photographs and real life studies are essential tools for most artists. The really talented ones who can draw from their mind's eye are admired by me, as I can usually only draw well with something in front of me (or else a whole heck of a lot of erasing and starting over.)

Don't be afraid to use photographs. Get a digital cam and explore. Suscribe to National Geographic. Have fun

transfer the images as bitmaps into your scene and work off those.
 
Old 04 April 2002   #10
I have passable drawing skills, but when I started trying to model everything came out looking FUNKY. What's helped me the most is picking up free meshes done by other people, and taking a really good hard close look at them. One of my primary tactics is to bring in such a model, make it see-through, freeze it, (this is MAX talk, but you get the idea), and then build my own object inside it or next to it, so I know I have the general proportions right, something for comparison is a massive help. It feels sorta like tracing, which is cheating, but if you can focus on using the other object as a guide, rather than copying it, it's a quick way of getting a feel for what you're doing. Once you -understand- and can picture in your brain how the side view ties into the front view, rather than just mimicking it, you'll have it down. Maybe you've already tried this, but it's all I can think of.
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Old 04 April 2002   #11
hmm, thanks for all the replies. Well, what I tried to do was well, get some reference photos. I had my friend draw something and I tried to model something from some photos i got me at eskeleton.com
Attached Images
File Type: jpg skull3.jpg (16.9 KB, 800 views)
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Old 04 April 2002   #12
and this one. They're both a little sloppy, and unfinished, but it's better than anything i've done without reference....well almost..i think
Attached Images
File Type: jpg bot4_2.jpg (16.3 KB, 788 views)
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Old 04 April 2002   #13
Lookin' good! Don't give up, It looks like you've definately got potential!
 
Old 04 April 2002   #14
yay..... an den peis to onoma!! wow! mou enna se dero !! DERO!!


keep up the good work!
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yet if hope has flown away in a night or in a day in a vision or in none is it therefore the less gone? all that we see or seem is but a dream within a dream..::edgar allan poe
 
Old 04 April 2002   #15
......ok, since henry will be bugging me for a long time, he did the drawing for me, the leg, and might I add that, THERE IS NO PRAISE to be given, since till now, he's only done the leg, and I'm still waiting for the rests of the body, as well as STILL waiting for a Raziel/Angel drawing he was gonna do for the Gods and Demons Contest for me to model..........

there you go henry, happy?


BTW, what'd you think about a Raziel/Angel pic? Like with wings, a huge sword, cloths that float onto him, angelic face and all.....?
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