Storm in a Tea Cup

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  09 September 2006
Storm in a Tea Cup

Hey Guys,

I just finished 'Storm in a Tea Cup'
I created this shot animation to try and learn more about particle flow. For the main tornado I just used a 'Super Spray' with a 'Path Follow'. I was a bit disappointed with that. I couldn't seem to get a good looking 'swirl' with 'Speed by Icon'. I think scripting will be next on the agenda.

DivX - 10.5mb

QT Large - 12.8mb

QT Small - 8.1 mb

Software - 3D Max, After Effects, PhotoShop.

Thanks for taking the time to check it out..
  09 September 2006
Thumbs up

weked effects and love the way you demostrated the way it work

Last edited by khalid1357 : 09 September 2006 at 08:58 PM.
  09 September 2006
cool. I liked it alot. Nice idea.
  09 September 2006
Yes, very cool. I too agree with the way you showed how it worked. Very cool!
  09 September 2006
Hi Guys,

Thanks very much for your positive feedback. Much appreciated.

  09 September 2006
nice work, thanks for the shot breakdown!
__________________ :: Community & free 3ds max tutorials.

  09 September 2006
Cool stuff man. Liked the breakdowns and all. The only critique I have -- as you said you were focused on the particle effects and exploration -- is probably the accuracy of the tornado (or funnel cloud). Just wondered what your reference was as with most tornados I've seen, the funnel descends from the top down like fingers from the bottom of the clouds. I notice your's forms from the middle out. Then again if it was just an exercise to see what you could do with particles, then accuracy from that point may not be your concern. Just a thought.

Other than that...pretty darn cool.
  09 September 2006
Very good point PureMoxi. I had a couple of references 'Day After Tomorrow' and some news footage from freak tornado in Sydney a couple of weeks ago. They were pretty much as you said.. To be honest, the forming of my tornado is not that accurate. The Sydney reference I used didn't really have much of a visible core, but when it hit some buildings, the debris was sucked up from the ground.. This is probably a bit different to what I've done though. Good spot, and thanks for you comments, much appreciated.
  09 September 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 04:45 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.