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Old 08-30-2006, 02:33 PM   #1
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Luis Diaz
Santiago, Chile
Join Date: Dec 2005
Posts: 2
Mental Ray problem with volume light

I' ve done this render in mental ray with volume light from the windows (map opacity).
But, how can I avoid this lines ? they are not part of any texture or map.

thanks guys.
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Last edited by Grond : 08-30-2006 at 06:45 PM.
Old 08-30-2006, 08:43 PM   #2
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M. Shea
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Shea Design
Encinitas California, USA
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Posts: 2,519

Those lines look fine to me, they are from the occluding geometry right? So to get rid of them exclude the geometry and perhaps setup a mask object around the window frames that does not render.

Shea Design 3D
Old 08-30-2006, 08:43 PM   #3
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