LW object import scale

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  08 August 2006
LW object import scale

When importing LW objects into view I noticed that the textures are way off. It's a scaling issue. Anyone please know what the correct scaling factor is?
 
  08 August 2006
hi there
I have had this problem along with many others...What you have to do is create uv maps and bake the image, vue doesnt like LW uv's so you have to export as .obj and resave as .obj using uvmapper and the uv's fit better in vue....This is the result before using uv mapper..(check image)..(the pink object is after uv mapper).Lw 9 allows for uv's to overlap which will fix my problem I hope...

Last edited by IvanB : 08 August 2006 at 03:18 AM.
 
  08 August 2006
Originally Posted by IvanB: hi there
I have had this problem along with many others...What you have to do is create uv maps and bake the image, vue doesnt like LW uv's so you have to export as .obj and resave as .obj using uvmapper and the uv's fit better in vue....This is the result before using uv mapper..(check image)..(the pink object is after uv mapper).Lw 9 allows for uv's to overlap which will fix my problem I hope...


Many thanks Ivan. I'll try that.
 
  08 August 2006
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