HARDCORE MODELING!: 30Days_30Models:Platinum

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Old 08 August 2006   #1
HARDCORE MODELING!: 30Days_30Models:Platinum

Wish me luck people! I am going for the full 30 models...

Anyway, to kick things off: Here is my first model:

Model 1: Scimitar

Side View


Front View


Back View


Beauty Render:
800x600


Click here for the 1600x1200 render

Comments:

This peice took me 4 hours mainly because I kept fiddling with the design of the handle/hilt. I created it using Blender.

I am rather happy with the outcome as it is my first decent sword I have ever modeled... though it wasn't 100% challenging... I had fun

Thanks,

ZaneV
 
Old 08 August 2006   #2
Youre off to a good start there Zane, I like the sword design but the only crit is that I think you should flip the handle around the Z axis because if you were to swind it at someone then
it wont be comfterble to hold.
I'll probably be going for the Platinum aswell but Iam a little busy with my own projects
so will see how it goes.

Good Luck




-Pdude
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Old 08 August 2006   #3
Wow, looking good. Your off to a great start. Hopefully I can keep up.
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Old 08 August 2006   #4
Good start indeed!
Good luck on the platinum aim!
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Old 08 August 2006   #5
nice looking model, Zane. Looks like you're going to be fun competition!
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Old 08 August 2006   #6

Model 2: Howitzer

Front View


Side View


Back View


Beauty Render
800x600




Click here for a 1600x1200 render

Comments:

At last! my second model for this challenge is posted! This is a very old howitzer... not one of the modern day ones (obiviously!)... It took me 2 hours to complete (using blender) and I had some great fun modeling it.... I think these challenges are the best way to learn. Anyway I have been looking at other peoples posts for this challenge and everyone seams to have some great models and they very competitive ones too so keep up the good work guys!

Thanks for all of your replies to my first model...

ZaneV
 
Old 08 August 2006   #7
nice Howitzer, Zane. I might consider modeling one later on myself.

One thing I noticed is that the wheels seem slightly faceted. You might want to consider converting over to Sub-D, or do a poly smooth to get rid of it.
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Old 08 August 2006   #8
I really dig the axel detail you've got going on there, and that yoke looks pretty sweet too.
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Old 08 August 2006   #9
Wow, nice model. Although a little more detail wouldn't hurt
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For my animations, art and tutorials goto:
CG Lot Blog or my youtube channel...
http://www.youtube.com/user/MrCGLot

 
Old 08 August 2006   #10
Model 3: Headphones

Front View


Side View


Back View


Beauty Render
800x600


Click here for 1600x1200 render

Comments:

Finally! This should have been posted yesterday but I fell asleep before I could so now I am one model behind schedule. Hopefully I can catch up on the weekend... but I am going to try and get another model completed tonight.

This model was done in about 2 and a half hours using blender

Thanks for the comments,

ZaneV
 
Old 08 August 2006   #11
One thing I noticed, is the your cannon has holes on both ends. How is it gonna fire?
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Old 08 August 2006   #12
Awesome work- esp the Scimitar. But as Pdude2K5 said shouldnt the handle be pointing in the opposite direction?
 
Old 08 August 2006   #13
zane, you are insane with your modelling. It's good to see that people are making good use of blender. great work.
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Old 08 August 2006   #14
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