Does this involves a Birth script?

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Old 08 August 2006   #1
Does this involves a Birth script?

Hi, as i'm a poor scripter ,i'm wondering if there's a way to generate particles in inteval of time from the same emitter ,what i'm trying to do is this:


the dirty way i come up with is :



but i don't like this solution as probably i'll be dealing with maybe hundreds of events ( generating particles)

hope it's somehow understandable.
Any idea on how to do this??

Thank you!
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Old 08 August 2006   #2
It is fairly simple without scripting.
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File Type: jpg Intrmnt-Emit.jpg (45.7 KB, 42 views)
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Old 08 August 2006   #3
CharlyC ,Thank you ! the first "send out (all)" test/op was the key. i'm going to generate the particles randomly instead of the timer (test age). i'll be using collision test (the censor in the flow chart ) i don't know how to do it but i guess it's possible and fairly simple !
Thank you !
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Old 08 August 2006   #4
the Spawn Op has a By Time option that is more random. will that help?
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Old 08 August 2006   #5
yeah it helps in case of particle generation , but not in the birth event itself , i mean setting the age test as the censor will generate particle every N frames wich N is constant .and for that N frame, particles are spawned randomly with a "by time " option.
the randomness i need lets say : whenever Object 'A' hits an obstacle (ground, wall, rock....), Object 'B' throws particles (A and B attached)
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Old 08 August 2006   #6
That is odd, I responded to this post yesterday and it seems to not have taken...

Anyway, by now I am sure you have done what you needed, but I was admitting that I had misunderstood your request. Your method of using the Collision Test to output to the Spawn Test is the way to go.
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Proverbs 17:28 - Even a fool is counted wise when he holds his peace; When he shuts his lips, he is considered perceptive.
 
Old 08 August 2006   #7
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