|07-28-2006, 10:30 AM||#1|
Join Date: Aug 2005
Maxon's Mograph Example
Could someone take a guess at how mograph was used to achieve this still on Maxon's website? All the faint phantom lines have me puzzled as it doesn't seem to be solid geometry all over...maybe some weird shader?
Any ideas much appreciated...
|07-28-2006, 10:36 AM||#2|
the fresh fishportfolio
David Samuel Drayton
Join Date: Feb 2003
it was done using MoGraphs Cloner in linear mode and several step rotations. Inside of the Cloner was an arc spline clones several times. The nthe CLoner object was dropped inside of a loft-Nurbs object.
The shader was done using Transparency. In the Transparency channel there was a fresenel shader placed. The fresnel shader also was used in the color channel to get this overlayed color effect combined with the transparency.
I hope this helped you out just a little bit.
|07-28-2006, 10:40 AM||#4|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|