Fiat Punto Grande

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  06 June 2006
Wink Fiat Punto Grande

Hi folks!

I was so impressed by the new Fiat Grande that I decided to model it. I have done few car models before, but didn't finished any of them , so I need your advices to help me finish this one sucessfully!

Thanks in advance!
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[Fiat Punto Grande - WIP]

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www.qwiboo.com

In this world you gotta make your own luck.
 
  06 June 2006
Modelling

Here are few wires, not much done, but I've just began!




..and one clay render..

__________________
[Fiat Punto Grande - WIP]

------------
www.qwiboo.com

In this world you gotta make your own luck.
 
  06 June 2006
nice start
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  06 June 2006
Diky kovy!

Pozeral som tvoju stranku a mas tam par podarenych auticiek, tak sa dufam este niekedy stavis a nieco poradis
__________________
[Fiat Punto Grande - WIP]

------------
www.qwiboo.com

In this world you gotta make your own luck.
 
  06 June 2006
pokud by jsi chtel nekdy poradit tak se ozvi na ICQ
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portfolio on behance
facebook page
IMDB
 
  06 June 2006
Try keeping your mesh clear from n-gons (more than 4 sided polys) you'll get more predictable subdivisions then.
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  06 June 2006
Thanks 3dRaven! Great tip I tried to clen up my mesh a little bit from the n-gons.. here's what I got..




..anyway, I still have some problems with the smoothnes of the body.. on the image below I have marked one of the places where you can see that the surface is not completely soft.. which technique do you use guys? Do you remove the edges and add them again at the same place or what?



Looking forward to your comments and advices!
__________________
[Fiat Punto Grande - WIP]

------------
www.qwiboo.com

In this world you gotta make your own luck.
 
  06 June 2006

A quick fix to 4 sided polys
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  06 June 2006
Thanks again 3dRaven Those are exactly the tips I need . I need to practice more to se the possible solutions by myself. In fact I'm impressed how easy it was . I'll post update later..
__________________
[Fiat Punto Grande - WIP]

------------
www.qwiboo.com

In this world you gotta make your own luck.
 
  06 June 2006
Little update..




I'm still not satsfied with the smoothnes of the surface..see the side of the front part.. how can I fix this without the complete rebuilding of the side?
__________________
[Fiat Punto Grande - WIP]

------------
www.qwiboo.com

In this world you gotta make your own luck.
 
  06 June 2006
if your using max then try the relax modifier on the vertexes in that part, if Maya then use the artisiam brush set to smooth.
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  06 June 2006
Thanks again 3dRaven.. i'm using max and tried the relax modifier.. it does the thing i needed but it's still not as perfect as it should be, so i will try to remake that part.. hope it won;t be so hard

Update again!

Don't hesitate to comment!


__________________
[Fiat Punto Grande - WIP]

------------
www.qwiboo.com

In this world you gotta make your own luck.
 
  06 June 2006
Well looking at the shading it seems the mesh is wavy in that area have you though of cutting donw on the density of the mesh in that area?? You don't need that much detail to define the shape there. The meshsmooth will add in the smoothness later on
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  06 June 2006
I have tried to lower the number of polygons in the critical region on the side, as suggested 3dRaven (thanks! :thumbsup and the problem with the smoothnes was solved. I'm modeling other parts of the car and I have tried to add a color to the model. Anyway, the coloring and lighting is not final..

Don't hesitate to write your comments and crits, they help me a lot!


__________________
[Fiat Punto Grande - WIP]

------------
www.qwiboo.com

In this world you gotta make your own luck.
 
  06 June 2006
nice work on the reflections, the specular could use some tweaking though (has a plastic feel to it atm) try sharpenning it a bit maybe try an anistropic shader for it
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