Tracking-comping Essay

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  06 June 2006
Tracking-comping Essay

Hello Artists,

I did a while ago but never showed here. Its a simple test of tracking and addition of 3d on top of live action. The model is my wife, Caroline.

Softwares used:

PFTRACK - amazing to track 3d geometry.
Zbrush - for the hole in the forehead
Digital Fusion - comping the passes and addition of grain.
XSI - for everything else.

The link for the Quicktime, click on image:

Thanks a lot for viewing guys.

  06 June 2006
Very short... but very good!

I like it!
  06 June 2006
not much to say except that it's almost perfect!

could you explain us your work method?

  06 June 2006
Hello Guys,

SILVERWING, Thanks a lot man. it is short indeed Ive been doing a lot of those lil tests with live action so I focus on setup rather than rendertime but its a lot of fun. thanks a bunch

FOANE, Thank you very much!!
I recorded the footage in a dv cam, put it into digital fusion for a bit of treatment and then exported the footage to xsi. then i built a simple mesh for the head based in the first frame and sent it to pftrack.. there i tracked the geometry into the footage and sent it back to xsi. Next step was to light it to match the environment and then sent off to Zbrush for a bit of detailing. then it was DF again for comping the passes and adding a matching grain.

Thanks a lot for viewing this mates


  06 June 2006
thanks for the reply mate, it's always nice to hear someone's work method

good luck and cheers,

  06 June 2006
nice one Mario, cool to see some wee tests like these Something I'm quite fond of trying to do meself
3D VFX Artist

  06 June 2006
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