Fusions Tutorial : Maya camera data, .fbx, and locators…

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Old 06 June 2006   #1
Fusions Tutorial : Maya camera data, .fbx, and locators…

Hi Guys,

Just to let you know I have put a tutorial on my website covering the process of bring Maya camera data into Fusion. It also covers use of the .FBX Mesh node, Particle Cloud.

Hope its useful. Any comments would be gratefully received.

Matt Leonard

http://www.leonardfamily.co.uk
(see tutorials…)
 
Old 06 June 2006   #2
Hi Matt,

I'm getting a "page not found" error when I try to go to your link.

It's redirects to:
http://homepage.ntlworld.com/matthew.leonard1/


I would like to see your tutorial though.
 
Old 06 June 2006   #3
Hi,

Trying to fix the problem now.

The redirect is right, try using IE6.

Matt
 
Old 06 June 2006   #4
Ok thanks.

IE6 works, Firefox doesn't.

Thanks for the tutorial, very useful!

g.
 
Old 06 June 2006   #5
Confirmed, this works for me in Explorer, but not in Firefox. No idea why.

Great Tutorial, congratulations. A few small comments :

In part 6, you mention that nulls can be imported via the Partial Cloud node. The actual name is Point Cloud.

Also, you can import the position of ANY object in the scene using the Import Transform button found under the Transform tab of most 3D tools in Fusion.
 
Old 06 June 2006   #6
Thanks for the post Matt. Great info.

I'm going to have to upgrade to Fusion 5 now.

Buzz
www.powerblocktv.com
 
Old 06 June 2006   #7
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