The Journey Begins Challenge (3D) Entry: Pillard Nicolas

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  05 May 2006
The Journey Begins Challenge (3D) Entry: Pillard Nicolas

Pillard Nicolas is entered in the "The Journey Begins Challenge" update: View Challenge Page

Latest Update: Final Image: Real final image ;-)
  05 May 2006
Hi every one.
I'm a new member and this is my first post here.
First sorry for my poor english, i'll try to use only simple sentences ;-)
I'm french, active on the frenchC4D forum, and i started to work on this challenge 1 month ago but was obliged to interrupt it because of a priority-for-money job...

So... concept and images, as soon as i understand the submitting system ;-)...
  05 May 2006
... hum ... Does it work?

edit: ok, there's a validation of msg for new members... I'will wait...
  05 May 2006
Concept Sketch: Basic concept sketch

The concept of the project:
My first idea was to confront the intimity of a romantical scene ( lovers having a cup of tea) to a huge, vertical and choking city.
I say "was" because i decided few days later to change the position of the guy for two reasons: first his position, drinking at the window, was not very good for the composition of the entire image. And secundo these scene was not evoking "The journey begins...".
So the guy will now leave by air with a "cable ladder" (is it the good word?)...
For the city, i wanted something no datable, but no futuristic or high-tech. Reference is of course the film "Metropolis" of F.Lang, and either the work of Schuitten&Petter (Belgium Comic Artists).
But let's start for the begining...

Well... This first image is a very basic concept sketch just look for the best camera angle . The challenge is to have in one image a sort of romantical close-up on the foreground, and a very large and vertical vison of the city behind.

Last edited by Aeron : 05 May 2006 at 09:52 PM.
  05 May 2006
Modeling: Modeling buildings

I started to model very simple and low-poly buildings, details will be paint paint later...
  05 May 2006
Modeling: Assembling the city

Assembling the city...
It's something like playing like a child ;-)
At this stade i have to decide definitively of the position and angle of the camera.
The sky is here for ref of course, it will change later...

Last edited by Aeron : 05 May 2006 at 12:12 AM.
  05 May 2006
Shading (Textured and lit): Buildings painting

For the texturing of the city, i have decided to work both in C4D and Photoshop. The base of the texture is mapped in C4D, and details, elements and other are added in photoshop...

Here the first left buildings...
  05 May 2006
Shading (Textured and lit): Painting buildins...

The first right buildings...

A this time i don't modify the original light. Just adding élements and details.
  05 May 2006
Shading (Textured and lit): Always painting...

Near the end of the street...
Just for fun (it will be behind the guy), a funicular to reach the tower ;-)

Last edited by Aeron : 05 May 2006 at 12:13 AM.
  05 May 2006
Shading (Textured and lit): Let's breath!

Just take a rest... Just for fun I open the perspective for something... very different.
  05 May 2006
This is really nicely textured and modeled! Will the person be flying though?
  05 May 2006
Shading (Textured and lit): Ok, back to the city

Ok, let's finish the texture of the tower.
At this stade the image is very flat. We keep that fot later. Time to begin the charachers...
  05 May 2006
Modeling: Girl modeling

The hardest thing is to find a beautiful girl who is perverse enough to accept to have a mesh painted on the face ;-)

I wanted for a while to test this way for modeling a face: i think its a good way to work fast with precision...
  05 May 2006
Fantastic buildings. I really like the way you've designed them. I also like the way you've combined them - lots of competing architectural 'statements', resulting in a crowded, imposing streetscape - perfect for depicting so much ageing street architecture in so many cities. You've done a wonderful job at creating the 'choking city' that you described in your concept. No crits from me.
Mark David
People need nature more than nature needs people

  05 May 2006
Modeling: riging and posing

Next step: rigging the girl and looking for attitude... Not very easy, does she has to say "go away and never come back!", or "Don't leave, i'll die if you go!", or "I'll will wait for you all my life, my name is Penelope!" ;-)

This image is the Ambiant Occlusion pass.

Wombal and MDavid: thanxs for comments! :-) No flying characters, but acrobat, yes ;-)

Last edited by Aeron : 05 May 2006 at 11:01 PM.
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