Clone/out of body idea/effect question

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  05 May 2006
Clone/out of body idea/effect question

I had this idea but have no clue as to how to go about doing it. I have footage of my friend in a room leaning against the wall, walking around, ect.

What I wanted to do was to have him, right before he starts moving, to freeze and then have him sort of walk out of his own body (I figured to duplicate the footage and have them at equal opacity with one layer not moving)

However, it's not working. I wanted to do this a series of times so that he's at different points of the room randomly.

Does anyone have any ideas of the exact process I'd need to do?
 
  05 May 2006
Use the time remapping function to freeze him at several points, roto him out in the freezes and try different blend modes
 
  05 May 2006
I tried time remapping but when I freeze him, the whole footage stays at that point entirely. It doesn't move (I wanted it to lead up to the freeze) Does that mean I have to lead up to the freeze and cut to him just standing there (ie:frozen)
 
  05 May 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:37 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.