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Old 05-18-2006, 06:38 PM   #1
ZGMF-X10A
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Daniel Silva
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Animating particles, help

hi, i need to know if it possible to animate a particle system this way

i need the particles flow work same way when stay, and while moving

but when the emitter is moving the particles doesnt follow the emitter

someone knows a way to do that?, i tried everything

some images to explain:


Last edited by ZGMF-X10A : 05-18-2006 at 06:51 PM.
 
Old 05-18-2006, 07:02 PM   #2
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The animation of the emiter is probably too fast, so particles cant keep up with it, specially if you not usin a high particle count.
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Old 05-18-2006, 07:08 PM   #3
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Motion Inheritance = 0%
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Old 05-18-2006, 07:55 PM   #4
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Quote:
Originally Posted by BrandonD
Motion Inheritance = 0%


0% in those pics, with motion inheritance is worse
 
Old 05-19-2006, 03:23 AM   #5
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I guess the "mesher compound object" will also help in here (2nd time suggesting this this week)
 
Old 05-20-2006, 05:07 AM   #6
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Quote:
Originally Posted by galagast
I guess the "mesher compound object" will also help in here (2nd time suggesting this this week)


thanks, really, it works perfectly
the only problem is with the "image motion blur" on the mesher

but nothin that an modified objet motion blur cant solve
 
Old 05-20-2006, 05:07 AM   #7
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