HARDCORE MODELING!: THE DAVID: Body Part (Head or more)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Display Modes
  04 April 2006
HARDCORE MODELING!: THE DAVID: Body Part (Full Body) :)

hello,

this is my attempt

Latest render:



WIPs:
http://i30.photobucket.com/albums/c...dwin/david1.jpg
__________________
Ariba.....

Last edited by maxedwin : 05 May 2006 at 02:26 PM.
 
  04 April 2006
Ok so I posted in another thread that his head was the best work so far.......uhm nope. hehehehe
 
  04 April 2006
Oh, crap! That's some superb work. I just wish that we could have seen more of the progress as the head took form.
__________________
101 women WIP
 
  04 April 2006
really good modeling keep going

you should make a target like full body or upper body and not keep it open ended. i am sure you will be able to finish either way by the looks of your modeling

you natalie portman looks stunning and beautiful

ps. can you show wireframes of the base mesh for david ?
__________________

 
  04 April 2006
That looks insane!

How did you model the hair?
__________________
gallery
http://gabe687.deviantart.com/gallery/

Last edited by Gabe : 04 April 2006 at 07:53 AM.
 
  04 April 2006
hello,

thx for the comments

just a quick update for today, fixing the hair....they're not exactly like the statue, because it's kinda hard to do that...

image:


and the zbrush wireframe (kinda mess :P):
http://i30.photobucket.com/albums/c.../davidframe.jpg

__________________
Ariba.....
 
  04 April 2006
sweet work
__________________
Everybody gotta wear clothes. If you don't you'll get arrested
 
  04 April 2006
A word about the hair. Don't rely too much on the scanview model, becasue details like the hair scrolls are softer and more rounded than on the actual sculpture, which has quite sharp edges on the hair.
 
  04 April 2006
generaly very good work! its very slimar to David. - there is some c&c:
in the nose in the upper part seems to have to much agresive shape on the right side and the shape of the left part neck - in the oryginal is more round.
its wip so i think you fix them well and the result will be greate(even more) !! - there is time so you can try to make hairs like oryginal - from this what i see- its not a problem for you
__________________
web:
www.staszekmarek.com
contact:
staszek@staszekmarek.com
 
  04 April 2006
i compared your screenshot with david i have have to say that your work is amazing. the only thing i would say is your over all mesh has a little bumpyness, that zbrush feeling. once you refine that you are there. the likeness is also very well done. i wish you showed us how you started modeling this from the begining because right now you are almost at the final tweaking.
ps. i dont think the hair needs to be perfectly copied from david since Michelangelo didnt copy it from somewhere else. he made a random hair too. and its much harder to copy a random art than create a new one.
__________________

 
  04 April 2006
hello,

thx for the comments guys, really helpfull

right now I'm trying to go as far as I can, maybe I will try to make a full body. So I won't worry too much about the little detail :P

here is the current proggress, still very rough sculpting:


I turned on the perspective on all the pics, just to see what it's look like.

__________________
Ariba.....
 
  04 April 2006
Thats fantastic.
I'd really like to have a go at sculpting this in zbrush myself, just for a comparison to modeling it in lightwave.
 
  04 April 2006
looks great so far, zbrush has gotta be the way to go for the hair, yours is looking cool
 
  04 April 2006
your work is greate!! - please show us the progress to this step.
__________________
web:
www.staszekmarek.com
contact:
staszek@staszekmarek.com
 
  04 April 2006
Whoa ho ho hoo!! that's amazing!! Here I'm thinking I only have oDDity and Staszek to worry about, lol I guess you make three. Great job man, for real!!
__________________
| Modeler|Texturer| Rendering|

- .....the most important things in life are always theones without form..... -
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:16 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.