Question: Head LookAt, is it Needed?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  12 December 2002
Question: Head LookAt, is it Needed?

What do you think about to make Head LookAt like eyes do you think it is good metod to animate head?(max5)
  12 December 2002
Personally I don't like animating with lookat constraints. I just prefer to rotate the eyes and set keys where I want them. I never understood the usefulness of this approach, it doesn't seem intuitive to me.
  12 December 2002
But.... often your character will be moving his/her head while fixing the eyes on one specific position. This happens often. Manually rotating the eyes in this case can be a little too much overhead IMHO. This is why I would opt for a blend setup, where the user can have the option of using either a lookat constraint or manually rotating the eyeballs.

  12 December 2002
How can I have both do you know how to switch?

This rig have lookat but it is för LW:
  12 December 2002
Good point dwalden74.
Namroth- you can animate the weight of the lookat constraint. If you set a weight of 0 and set the Euler XYZ controller to active you can manually rotate your object.
I get jumping when I switch between these as the object realigns its rotation. Does anyone know a way to get around this?
  12 December 2002
You could key the weight of the lookat constraint up more gradually to 100%, to make the transition smoother.
Got Maxscript?
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:39 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.