|03-04-2006, 06:26 PM||#1|
Join Date: Feb 2006
Adding Combo Box
My question is simple but I have worked on it during a long time!
How do we add a Combo Box in the Attribute Manager of a Plugin of type ObjectData. I have tried to put this code in the resource (.res) :
ALIGN_TOP; ALIGN_LEFT; SIZE 150, 0;
where ID_COMB1,ID_COMB2 are defined in c4d_symbols.h and IDS_COMB1 and IDS_COMB2 in the file .str related to my Plugin as
and Cinema4d does not load all the Attribute Manager because there is an error in the file .res.
I have also tried to use the function
int GetDDescription(GeListNode * node, Description * description, LONG & flags)
but I do'nt know which type of CUSTOMGUI use with "DESC_CUSTOMGUI" for a Combo Box : it is not CUSTOMGUI_STRING...
|03-04-2006, 06:52 PM||#2|
The Third Party
Join Date: Sep 2002
it's a long value, so you add it as a LONG with a CYCLE for the entries, check teh description resource in the C++ SDK docs.
|03-05-2006, 10:39 AM||#4|
Lord of the posts
Join Date: Sep 2003
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