Still life: Fishing Lure

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 12 December 2002   #1
Still life: Fishing Lure

here it is again i guess it wasnt up to par with the monitors standards.

Anyway in case u didnt see my last thread i am a newbie that has been working with this program for about 3.5 months and this is my 4th completed project.
Attached Images
File Type: jpg fishing lure.jpg (19.8 KB, 408 views)
 
Old 12 December 2002   #2
Very cool!
What programs are you useing?
The shadows seem to be a little too soft but looking good!
 
Old 12 December 2002   #3
nice render!
pretty interesting!
But i think that the water on the background looks a bit smudged or like it's covered with ice, in my opinion.

But anyways, it's good!

Last edited by tariel : 12 December 2002 at 08:25 AM.
 
Old 12 December 2002   #4
nice start i think some caustics would help a LOT though, preferably some volume caustics. keep it up
 
Old 12 December 2002   #5
awesome realistic up until the lure itself and the water being so plassid [sic]. the lure has no real shadow on the rock, plus it's sharper than everthing else in the scene
 
Old 12 December 2002   #6
LOL @ enuch quality avatar!
 
Old 12 December 2002   #7
thanks guys

thanks for the replies i appriciate it

wgreenlee1: im using maya 4.0 unlimited

tariel: I see what you mean by the water being smudged out. i was trying to go for a fog affect coming from the water, but i guess ill have to work on that a bit.

Array: im not sure what you mean by caustics im pretty new at this so could you explain it to me?

Eunuchbot: hah like your avatar! i see what you mean by there being such a difference between the lure and rocks. i think i will have to work on the hooks a little. thnxs

 
Old 12 December 2002   #8
Eh eunuchbot's bot avatar is ok

The picture is almost grey scale, very washed out. Also everythign is very clean, you might want to dirty it up a bit to make it more belivable.

With out a good shadow on the hooks, they look like they dont belong there. Godd stuff though.
__________________
http://www.jefferyp.com
 
Old 12 December 2002   #9
well this isnt maya specific, but it may help, ill try to find some more tutorials:

http://www.cbode.de/misc/tutorials/...cs/caustics.htm

edit:

forgot to explain what caustics are, heheh. Well a caustic is a concentration of light due to refraction or inner reflection. A good example of this is a magnifying glass, one can focus the glass that the caustic becomes so intense that it can burn objects. An example of inner reflection caustics is when one places a ring onto a table, one can see concentrated light in the middle of the ring. you see these things all the time, and a big part of learning 3d is building up a visual vocabulary. right now your probably at a point saying to yourself "hmmm....that looks OK, but something isnt right". eventually you'll be telling yourself immediatly what is not right and how to fix it

Last edited by Array : 12 December 2002 at 09:55 PM.
 
Old 01 January 2006   #10
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
  share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:14 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.