Animation 101, bouncin ball :)

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Old 02 February 2006   #1
Animation 101, bouncin ball :)

Well, since im about to start my second animation project thought id brush up on the ol skills. Ive never done the ball test before so bare with me



What yas think, my timin crap or what?

And what to do next?
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Animations my goal, but it keeps bloody moving!

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Old 02 February 2006   #2
It seems to have some weird timing issue right before it hits the first time. Looks kind of like it goes from zero stretch to full stretch in one frame.... or maybe it's stretching vertically instead of along the line of action. It'd be easier to critique if I had a movie version to scrub through.
 
Old 02 February 2006   #3
sure youngimoto

ball test quicktime
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Animations my goal, but it keeps bloody moving!

http://www.kflynn.co.uk
 
Old 02 February 2006   #4
Keep in mind I'm not the best 2d animator, but I made the following to illustrate my ideas.


The timing looks pretty good overall. You could of course add some frames between when the ball stops and explodes to add anticipation, but I'm not sure that's really necessary for a project like this.
 
Old 02 February 2006   #5
Apreciated Yung excelent crit!

Yeah im a lil off but its my 1st try at this sort of thing mostly i doodle im not that exacting on myself but great tips thanks.
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Animations my goal, but it keeps bloody moving!

http://www.kflynn.co.uk
 
Old 02 February 2006   #6
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