render artifacts?

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  02 February 2006
render artifacts?

Hello all,

Well this is my third complete scene in XSI, after a graveyard, which turned out a bit bland, a christmas card and now this.
The idea is a bit of nanotechnology, but I'm running in some problems.
At the bottom of the vein there are some renderatrefacts, which look like polygons. It's a surface mesh made with a circle and a guideline. That means there aren't any real polygons in it, doesn't?
The texture has a spatial-projection (looked better that way) and the lighting has two lights and FG.

I think I got something really wrong, either in texturing or in lighting.

Can anybody help me?



Attached Images
File Type: jpg wire1a.jpg (50.0 KB, 33 views)
File Type: jpg vein.jpg (38.3 KB, 37 views)
File Type: jpg rendertree1.jpg (91.7 KB, 30 views)
  02 February 2006
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