Coming soon (teaser)

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  02 February 2006
Coming soon (teaser)

Hello everyone,

We've posted some movies rendered with our next shader package... The new package will allow some cool subtle effects (or not so subtle ) as custom highlights, diffraction, pixel-density based shading or refraction without raytracing...

Comments welcomed!
(Igor & Igor are you around here?)

  02 February 2006
I'm in a state of shock. Amazing, well done K-Team!

Can't wait to get my grubby little mitts on them

One question, what is "pixel-density based shading"? I'm befuddled <- blimey, I didn't know that was actually a word!

  02 February 2006
Hi, Ian

>> One question, what is "pixel-density based shading"?

Each rendered pixel covers a some "area" or "spot" of model's geometry. The shader just allows to change material attributes depending from size of this spot. The produced result looks like an "intelligent mix" of edge density and fade by distance
  02 February 2006
good work guys!

  02 February 2006
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